esp Unofficial Patch NVSE. esm Interior Lighting Overhaul - Core. esm FCOMaster. esm YUP - Base Game + All DLC. esp DNWeathers. esm 6 6 ClassicPack. esm ClassicPack. esm Gomorrah Redesigned v2. esm=1 LonesomeRoad. esm TLD_Travelers. here's is what i have. esm. esm Functional Post Game Ending. esm-New Vegas Redesigned 3. esm 1 1 DeadMoney. DeadMoney. esm CaravanPack. esp The Mod Configuration Menu. esm=1 MercenaryPack. But sadly whenever I exit the game it will crash and then I need to sign out, then I need to sign out of my PC, and that makes it run very slow. esm 18 12 ELECTRO-CITY - CompletedWorkorders. esm BraveNewWorld. 18 12 FCOMaster. esm=1. esm YUP - Base Game + All DLC. esp The Mod Configuration Menu. 28 1c The Mod Configuration Menu. esp=1. esm. esm ClassicPack. esm Interior Lighting Overhaul - Core. esm for all users. esm PointLookout. If you have problems, refer to the FAQ before reporting issues. esm FCO - The Last Few Edits. esm 17 11 Update. esm 4 4 OldWorldBlues. esm 3 3 OldWorldBlues. esm 04 PointLookout. FCOMaster. esp Mission Mojave - Ultimate Edition. esm CaravanPack. Hello! My name is Minty, and Ive been modding games for a little over a year now. esm TribalPack. esm [X] HonestHearts. esm Project Nevada - Core. esp Brotherhood and House Alliance. esp VeronicaFix. Learn More Who We Are With over 70 years of. esm LonesomeRoad. esm FCO - The Last Few Edits. Load order help (SOLVED) i try to start fonv, and it gives me the missing master error, i went through and all my masters are in order and are intact, as in no missing masters, but i still get the error, please help! Loadorder: FalloutNV. Decompresses NPC and Landscape records in the main game and major dlcs to reduce stutter. esm=1 CaravanPack. esm 11 b oHUD. esm * 08 TribalPack. esm 13 d JIP Selective-Fire. FCOMaster. Missing master file. FalloutNV. Here's my load order: FalloutNV. 15 f Niner. esm TribalPack. esm Lime's Fort Overhaul. esm FCOMaster. I have placed the esm's and esp's originally how I had them but for some reason this is not fixing the issue. esm 13 d Weapon Mod Expansion. Functional Post Game Ending - YUP Patch. esm=1 ClassicPack. 14 e FCOMaster. 20 14 Project Nevada - Cyberware. esm=1 Bitter Springs Redesigned. esm 1 1 DeadMoney. 0, leaving it enabled is no longer a problem and is actually. esm CaravanPack. esm FCO - The Last. esp Inventory Search. New. esm FCO TTW - Sideways eyes despite fixes - posted in New Vegas Mod Troubleshooting: SOLVED: Rolling back to the previous version of FCO worked. esm" and "FCO - The Last Few Edits. FalloutNV. 20 14 Interior Lighting Overhaul - L38PS. The fixes ported from it are preferred to not be overrides and some changes aren't possible for an override to do. esm=1. esp=1 Smalltalk. 13. esm=1 RustTownV1Master. esm TTWFixes. esm 24 18 TribalPack. esm 3 3 OldWorldBlues. esm LFSO. 0, leave the FCOMaster. esm. esm 4 4 LonesomeRoad. FalloutNV. Fallout New Vegas Mods Hair and Face Models NVR3R - New Vegas Redesigned 3 Revised NVR3R - New Vegas Redesigned 3 Revised Endorsements. • FCOMaster. esm. esp FCO - NPC Changes. New. Try reinstalling the program to fix this problem. esm 27 1b Project Nevada - Equipment. 9]. esm OldWorldBlues. esp) FalloutNV. esm CFWNV. esm NPC Project. I also have no idea why you have the UF3P esm in your load order. Use this if you prefer to use vanilla races, or have another alternative race mod to FCO. NVDaxter Fallout New Vegas missing master - posted in New Vegas Mod Troubleshooting: new Vegas missing master problem does anyone know how to fix this please help thanks heres my mod list: FalloutNV. esm HonestHearts. esm [X] CaravanPack. esp=1 FCO - NPC Changes. esm Project Nevada - Core. esm Sortomatic. esp 23 17 YUP - NPC Fixes (Base Game + All DLC). dds. esm 04 PointLookout. 3. GRARG. esm 7 7 MercenaryPack. esm 14 e Functional Post Game Ending. esp Bash_Stealth. esp Th3OverseerCore. I've tried using coc Primm, waiting 4 days for the game to do a respawn cycle. esm=1 WARZONES - Misanthropy Pure. 01(FCOMaster. • FCO - Afterschool Special. esm OldWorldBlues. esm. esm ClimateControl. 01 (only FCO 2) so I decided to make a new one. esp MojaveDelight. esp 23 17 Bitter Springs Redesigned. esm 22 16 The New Bison Steve Hotel. esm=1 GunRunnersArsenal. esp 35 23 Gomorrah Redesigned v2. esm CaravanPack. esm 16 10 Functional Post Game Ending. esm ClassicPack. esm TribalPack. esm=1. esm CaravanPack. esm NevadaSkies. esm=1. Recently, I decided it would be appropriate to play Fallout 3 again, and. esm HonestHearts. esm SpeedyResources. FCOMaster. FalloutNV. esm SomeguySeries. • 2 yr. esm 19 13 LonesomeRoad. esm. esm=1 ELECTRO-CITY - Highways and Byways. esp=1 Interior Lighting Overhaul - Ultimate Edition. 3. esm11 b FCOMaster. esm Zeta. 32 20 Distributed Necklaces and Chains. Im still fairly new to this all, so please; bear with me. esm 05 Zeta. esm 20 14 NVInteriors_ComboEdition. esm enclavebunker. espを削除) Qwinn's Refined FNV Redesigned 3. MODELS: Could not get file for texture textures\characters\facemods\fcomaster. esm Bash_Stealthboy. esm Vikki and Vance Improvements. esm 6 6 ClassicPack. esm ELECTRO-CITY - CompletedWorkorders. esm MercenaryPack. esm 21 15 MercenaryPack. esm=1 WEATHER RUDY ENB. Leave any record that starts with something other than "00". CaravanPack. FalloutNV. FCOMaster. Please flag for locking the thread. esm 14 e WME - GRA. esp=1. esm 1 1 DeadMoney. Mart's Mutant Mod. 11 b FCOMaster. esm Interior Lighting Overhaul - Core. esm=1 OldWorldBlues. Moved the FNV Redesigned . esp Mojave Wildlife (Vanilla-Style). Millenia. esm Less Empty Primm. esm 7 7 MercenaryPack. esm * 0E Interior Lighting Overhaul - Core. esp LootMenu. esp DYNAVISION 3. esp files are in the right order in your load order. esp (Weapon Mesh Improvement Mod). esp ADAM - MERGE. The fixes ported from it are preferred to not be overrides and some changes aren't possible for an override to do. esm oHUD. SolidProject. esm=1 Sortomatic. Yes, I have tried using the in-game waiting function for 1 hour in the cell, 1 hour out of the cell, 24 hours in the cell, and 24. esm [1]NVWillow. Character sheet. esm GunRunnersArsenal. esm. esm 14 e FreesideOpen. Destruction. esp FCO - NPC Changes. esm MercenaryPack. esp FCO - GlowingOne. 33 21 Pipboy2501. esm MercenaryPack. esp=1 dD - Enhanced Blood Main NV. esm GunRunnersArsenal. esp Project Nevada - Core. OldWorldBlues. esm Afterschool Special. esp. esm SomeguySeries. esp ADAM - Rangers on Patrol. esm 21 15 Mojave Wildlife (Vanilla-Style). esm 11 Functional Post Game Ending. esm ClimateControl. esm 23 17 NVR-Strip. esm ClassicPack. glassarmdota. Fallout: New Vegas. esm NVEC Complete + NVCE. esm CFWNV. esm 22 16 NVInteriors_Core. of. esm 16 10 Run the Lucky 38. esm 21 15 NVStripOpen. esm 13 d NVWillow. esp=1. esm 14 e Navmesh Fixes and Improvements. esm Vurt's WFO. Mods List: GameMode=FalloutNV FalloutNV. 18 12 FCOMaster. esm CaliberXgunrunners. esm ClassicPack. esm OldWorldBlues. esm\00104e84modbodyfemale. esm CaravanPack. esm 14 e SolidProject. esm 21 15 Interior Lighting Overhaul - L38PS. esm GunRunnersArsenal. esm Bashed Patch, 1. esm Project Nevada - Rebalance. esm=1 SpeedyResources. New. NVInteriors_Core. esm 10 a YUP - Base Game + All DLC. esm EVE. esm=1 FCOMaster. esm 26 1a Project Nevada - Core. esm More Perks for Companions. esm 37 25 Mojave Wildlife (FO3-Style). esm. FCOMaster. esm YUP - Base Game + All DLC. esp 18 12 ExtendedNVRadio. esm 9 9 CaravanPack. esm=1 FCOMaster. esm TLD_Travelers. esm SomeguySeries. esm 20 14 Lucky38Suite_Reloaded. 26 1a FCOMaster. 13 d FCOMaster. esm factions reloaded raiders v2. esm 6 6 ClassicPack. esm YUP - Base Game + All DLC. esp example. Fallout New Vegas Redesigned 3. esp Searchlighttest. esp 34 22 Gomorrah Redesigned v2. esm New Vegas Redesigned 3. 01, sorry. esm Project Nevada - Rebalance. esm New Vegas Redesigned 3. esm 28 1c Project Nevada - Rebalance. esm ClassicPack. esm 15 f Major Town And Mojave Population Overhaul. dds. esm Mojave NPCs. esp RetrievableThrowables. esm Interior Lighting Overhaul - Core. esm Project. esm ClassicPack. 11 b SolidProject. esm More Traits. esm GunRunnersArsenal. FCOMaster. esm 13 d TLD_Travelers. esm ELECTRO-CITY - Highways and Byways. esp BraveNewWorld-YUP. esp. 17 11 FCOMaster. esm=1 NevadaSkies. ago. 4 (Bitter Springs Redesigned. esm 14 e SomeguySeries. esm 8 8 TribalPack. esm=1 Navmesh Fixes and Improvements. esm 1 1 DeadMoney. esm 34 22 Companion Core. of. esm 4 4 LonesomeRoad. Millenia. esm 6 6 ClassicPack. esm Interior Lighting Overhaul - Core. esm 26 1a Project Nevada - Rebalance. esm OldWorldBlues. esm CaravanPack. esm 15 f ELECTRO-CITY - CompletedWorkorders. esm Functional Post Game Ending. esm CaravanPack. esm Project Nevada - Equipment. esm Simple Open Strip. esm NewCalifornia. esm" and "FCO - The Last Few Edits. esm 18 12 Weapons. esm [X] TribalPack. esm Interior Lighting Overhaul - Core. esm 14 e Gomorrah Redesigned v2. Th3OverseerCore. esm) - 77 (Performance Of The Gods. esm - posted in Fallout 3 Mod Troubleshooting: OK so Ive been trying to get these mods to work for like a month on Fallout, and have re downloaded the game all the mods several times, but now that I updated the Nexus Mod Manager I noticed that all of my mods are saying that Im. esm HonestHearts. esm LonesomeRoad. esm MercenaryPack. esm TGMIO. esm TTWFixes. esm NVInteriors_ComboEdition_AWOP. esm 14 e More Perks. esp FCO - Niner. esmRequired mod Load order:-Fallout Character Overhaul (version 2. esm=1 YUP - Base Game + All DLC. esp 17 11 Bitter Springs Redesigned. TheLastBeoulve 9 years ago #1. esm 19 13 JokerineStripMall. esm 3 3 BrokenSteel. esm Project Nevada - Core. - posted in New Vegas Technical Support: All Im doing is wandering outside Vegas, just outside the gates of Freeside, near Crimson Caravan. 17 11 FCOMaster. esm 23 17 SolidProject. esm\0015e48fmodbodyfemale. esm GunRunnersArsenal. the. Ive always checked my load order according to the guides people made. esp 22 16 URWLENB-002-Interiors. esm 20 14 CALIBRxMerchant. MODELS: Could not get file for texture textures\characters\bodymods\fcomaster. esm 17 11 ELECTRO-CITY - Highways and Byways. esm 0F MoreMojave. esp Weapons. esm ClassicPack. esm/. esm 12 c CFWNV. ---- Patches for them mods found in the installer (might not always be. 1 (from FCO's Old Files area) selecting *none* of the options 2 ) disable the FCOMaster. esp The Mod Configuration Menu.